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Oct 10 8:00 PM

2 attended (est.) – No rating yet

IMPORTANT UPDATE!!

THIS EVENT IS SOLD OUT. If you haven't purchased your ticket already, you will not be able to make it into the theatre unless someone doesn't show for their spot. There is a wait list though if you want to try.

We will be going next weekend, so if you would like to join us, please purchase your ticket online to guarantee a seat. It is their closing weekend too so we want to really have their backs! :D

----


We're going out to support a fellow LARPer, Gregory Crafts, by attending his new play "Friends Like These" in conjunction with his company, Theatre Unleashed. -yes there is some LARP in the play- Come join us for a night out in North Hollywood.

Tickets are $15 each
Saturday Night - 8pm
The Sherry Theatre
11052 Magnolia Blvd
North Hollywood, CA 91601
Call Reservation # 818 849 0439
http://www.theatreunleashed.com

Contact Adrianne or Rick to carpool!
cell - 619-993-3929
~

The Sherry Theatre
North Hollywood, CA, 91601

2 Yes
1 Maybe

Oct 8 7:00 PM

6 attended (est.) – No rating yet

~ Wear your LARP Alliance Tshirts if ya got em! Get one if ya don't! :D ~ We also like to see costumes whenever you feel the desire to wear yours to practice. Once a month we all dress up to the hilt and snazz-out the practice field too! ~
***

This is a beginner to intermediate level fighter practice. The term fighter practice was coined decades ago by one of the first LARPs, the IFGS. A class-based system, their "fighter" class inspired the term (combat practice is a more generalized term that is being used more nowadays).

At this practice, we teach the basics; how to use boffer, latex, or hybrid LARP weapons in combat and how combats play out in a Live Combat LARP. The safe and consistent use of these weapons is of primary importance to the practice. Additionally, skill levels begin to improve almost immediately when practices are attended on a regular basis.

Terminology that is used in games, from oog (out of game) calls to actual in-game mechanic calls are covered; we try to use different systems calls in a manner that is not confusing to the newcomer
We run many different form of combat games to help simulate situations. We give advice to to help improve game play on all levels - from how to survive from a player's perspective to being an effective opponent.

Some basics information regarding playing out roles in games are addressed; my perspective is that it comes naturally to most. In the near future, we will be compiling a composite system from the systems being used in the area; and create mini-characters to use in small story arcs and encounters. These can be used in the various combat games we run at this practice, and more heavily used in the more advanced practice we plan on running in the near future.

All are welcome, and as many questions that you can think of. We do have a short supply of weapons to loan out (we run weapon-building days to help everyone build their own basic sword), and have Iron Liege gear on hand to gawk at. :)


Rick McCoy
LARP Alliance

Redhill Community Park
Rancho Cucamonga, CA, 91730

6 Yes
0 Maybe

Oct 7 7:00 PM

4 attended (est.) – 5.00 5.001

7pm-9pm (or later, depending on everyone's energy, most Meetups have lasted until 10pm)

7-8 THIS MEETUP HAS BEEN MOVED TO COFFEE KLATCH across the street from the Vineyard/Foothill Starbucks, which is now closed.
8-10 We typically move the meeting to a place to eat; Round Table Pizza, Souplantation, Lucilles or just making a run to the grocery store and heading back to our place. There is no particular place.

Depending on whether we get new people to introduce LARP to or not, the conversations wander - sometimes about someone's player character, a game someone was at, etc. If we do, I usually start by launching into a history lesson; sometimes followed up by game mechanic, basic definitions, our local Calendar, our programs, and how to get into a game.

We do often have conversations of what the LARP Alliance is working on in terms of strengthening and growing the hobby, locally and abroad. Many of the people that attend the meetup are Board members on the Alliance, or members of a subcommittee.


Call me at 951) 809-1091 if you need directions or to verify what restaurant we might have moved to.

Any suggestions for future locations or days, please email us via http://www.LARPSpace.com (you all are members, right?)

Rick McCoy and Adrianne Grady
LARP Alliance

Only members of this Group can view the location for this Meetup

4 Yes
2 Maybe

Oct 7 6:45 PM

2 attended (est.) – No rating yet

AGENDA


we don't really have one, but if we did this is what it would look like:

6:30-7 pm: Arrival, basically just hang out untill everyone, or most everyone shows up.

7-8: Warm up, probably play a game of "Elsinore battle".

8-whenever: play a few different games, practice different rules, etc.


Games:

Elsinore Battle.

-> each person starts with a basic shorter weapon, and extra weapons are scattered on the field, when you die you respawn at your spawn point, on a 3 count. you can pick up any weapon on the field, but when you die, you may only take 1 with you to respawn.

Other.

->whatever the hell else we come up with.

McVicker Canyon Park
Lake Elsinore, CA, 92532

2 Yes
0 Maybe

Oct 6 7:00 PM

3 attended (est.) – No rating yet

Loaner padded boffer weapons provided and the practice is free to attend.

We practice live martial art combat as used in the Live Action Role Play Communities throughout the world.
Weapons and shields are made of soft foam allowing for safe "medium" contact fighting. "Medium" contact means you hit your opponent hard enough for them to acknowledge the blow but you are not powering though the blow as you might in real combat with real weapons.

Safety is always the number one concern. Everyone is expected to fight safely, with respect for their opponent and the rules of the game. If you bring your own weapon it will be inspected for safe use and if it is not safe, we will not allow it on the field.

"HOLD" : If you hear this world yelled out STOP what you are doing, put your weapon over your head, and freeze. A hold is called when there is danger or possibly a rules dispute or simply when there is a need to have everybody stop what they are doing yet remain in place for the game to continue.

"CAUTION" If you hear this called out be extra careful, especially if it is directed towards you. "CAUTION" is called when somebody is in danger of say falling off a cliff or backing into a trash can for example.

Combat is resolved as follows. A hit to the arm or weaponless hand disables that arm and hand, you can no longer hold a weapon or shield with the wounded limb. Your weapon hand or hands are considered to be protected as long as they are holding a weapon. This protection covers the weapon hand down to about an inch into the wrist. Body or torso hit's are an instant kill. Leg wounds disable the leg in such a way that the wounded must now limp unable to run, dragging the wounded limb behind exposing the forward leg which is not wounded. Two leg wounds causes the injured to either fall down on their knees or stand still and not move. Falling down on ones knees has a benefit over standing still in that you may still move by hobbling on your knees. Feet are not a valid target and hits there do not wound the leg.

Head and groin shots are not allowed and do not count towards a wound.

We use an honor system of calling our own wounds. If you are in doubt as to whether a hit would have wounded you, just take the hit. This is only a game and your reputation in life is much more valuable. If you do not think a hit would have wounded you it is polite to tell your opponent why. For example the hit might have landed on your weapon hand and is protected. You tell your opponent "hand on weapon" clarifying the wound so that your opponent does not have reason to believe you are not taking your shots.

Soft weapon hits that just touch and do not have force enough to smack the target do not count as a wound. Hard weapon hits that cause excessive pain and/or knock limbs or body backwards do not have to be accepted as well and can possibly cause injury and get the perpetrator banned permanently. If you see someone using excessive force speak with myself (Rory) or Ramsey and let us know. You will not be looked down upon as a rat or a snitch. This is a safety issue and must be addressed immediately before somebody gets hurt. Usually the person swinging hard will be spoken to and informed that they are fighting with excessive force and politely warned that they need to soften up their blows. If the problem continues the person might be temporarily banned and worked with to correct the problem. Usually the combatant did does not realize how hard they were fighting.

"Machine Gunning" : Defined as an attack to more than one target in rapid succession. Such as a strike to the right arm followed with haste by a blow to the leg and then just as fast a shot to the other leg. Try not to do this

Back Stabbing is allowed but be nice and do not power swing the hit. Often you can place your weapon over your opponents shoulder and say something like "Ye' are most assuredly dead!" Backstabbers tend to get back stabbed.

"Blow through" : Defined as when a weapon strikes another weapon and pushes it in such a way that it strikes the opponent or wraps around the weapon and hits the opponent.

"Blow Through" does not cause a wound to the opponent. This is to discourage powerful swings that knock the opponents weapon out of the way to cause a wound which can be dangerous.

Heavy boffer grade weapons are not allowed at OCFG because they are capable of destroying the lighter weapons that we use. Also wielders of heavy grade boffer weapons who are not skilled in their use tend to strike with much more force then what we use creating a dangerous situation.

All of these rules are temporary and subject to the Larp Alliance as well as Ramsey's approval and editing.

Twila Reed Park
Anaheim, CA, 92804

3 Yes
0 Maybe

Oct 4 6:00 PM

3 attended (est.) – No rating yet

In our Werewolf Treasure Hunt Battle game, the brave villagers must work together to find the "silver dagger" in order to permanently destroy the hordes of deadly werewolves blighting their lands. This game involves light-medium combat, a treasure hunt under the full moon in beautiful Aldrich Park and on UC Irvine Campus, working together as a team-building exercise, killing werewolves, and getting eaten by werewolves. NPC (non-player character roles) can participate if they want. Please email sword "at" uci dot edu if you want to be an NPC and if you have a particular role in mind.

This is the Fall edition of the Werewolf Battle, there will also be one in the Spring. It is meant as a very fun introduction to both the world of LARP and Medieval Combat. A great starter game for new people and a way for our group to have closer contact with other LARP/Combat groups in our area.

We will be using a simplified Belegarth/Dagorhir Ruleset and at THIS EVENT ONLY...WE WILL ACCEPT LARP/LATEX WEAPONRY checked by the standards of those weapons due to the nature of combat in this treasure hunt game. Bel/Dag heavy combat weapons are always accepted.

We expect attendance exceeding 40 people, so this should be a very large and fun game!

Check in and Food at 6PM at the Student Center
Arrivals after 7PM will be directed to their party by a GM
Game will run till 10PM

515-491-8846 "Ana" for information or to connect with the "party."

University of California Irvine
Irvine, CA, 92697

10 Yes
5 Maybe

Oct 3 6:00 PM

3 attended (est.) – No rating yet

Time: 6:00 pm - 12:00 am

Repeats: This event repeats every other week.

Location: Outdoor amphitheater, Pitzer College, Claremont, CA

Street: Outdoor amphitheater, Pitzer College

City State Zip: Claremont, California

From the 10 Freeway head to Indian Hill Blvd. and exit north, Drive until you come to Foothill Blvd. Turn right. Drive until you come to Claremont Blvd. and turn right. Turn into your first right, and then you will see parking immediately on your right.,Park there. You'll want to walk to the left side of the building to the north. Stay on the right side of this service road until you see the green bike program shop. You'll want to make a right after this shop and go up the stairs and take your first left. you will see on the right a dirt road. Walk down that road for about 275 feet and you will see the amphitheater.

Map of campus: Game is held at 23, parking is at 15

http://www.pitzer.edu/about/maps/map_quickreference.html#

Notes: The Coming Renaissance is a bi-weekly old World of Darkness Live Action Role Playing game set in a German town named Durlach in 1716. In our setting, Durlach is a dark town ruled over by an ancient vampire. In the surrounding Black Forest lie mysteries that not even the denizens of the woods fully understand. The Coming Renaissance is a multi-genre LARP using Mind's Eye Theater old World of Darkness rules. If you are new to the group and have not yet created a character please feel free to show up an hour early so the staff can assist you with the character creation process.

What to bring: Please bring a something to write with. You may also wish to bring a snack either for yourself or to share with folks as it is a 6 hour game ( usually there is a contingent of folks who heads to IHOP after each game to recap the excitement of the evening). Also please bring a warm jacket just in case.

Everyone is encouraged to wear a costume but it is not required.

Please feel free to invite anyone else you feel might be interested.

For current rules, questions, and to contact the Storyteller, please visit our website at:

http://games.groups.yahoo.com/group/TheComingRenaissance/

Hope to see you all there!

PITZER COLLEGE
Claremont, CA, 91711

3 Yes
1 Maybe

Oct 3 12:00 PM

4 attended (est.) – 5.00 5.002

The Court of Caledonia has been a charter member of the Artorian Order of the Knights of Pendragon (AOKP) for an entire year now. To celebrate, Her Majesty has decreed that there shall be a feast and tournament upon the green, and extends an invitation to all who would come and partake of her largess, be they noble or peasant.

The festivities will begin at noon with an opening ceremony and presentation by Her Majesty, followed by a Royal Tournament of arms. After the tournament, the Royal Court and honored guests will sit down to a feast prepared by the finest chefs in the kingdom. During the feast, there will be musical performances by the talented bards of the Court, as well as other presentations and entertainment. The feast will end just before dark, to give the servants time to clean up while it is still light out.

As there will be food served at this event, RSVPs are a must if you wish to eat.

We also recommend that you bring a chair of some kind, as seating may be limited.

The tournament will be conducted using AOKP's light touch, "hit a limb, lose a limb" system. All rules will be explained to the combatants beforehand. Guests who wish to participate will be asked to undergo a short practice session to make sure that they can be safe. Loaner weapons will be available, although guests may bring their own weapons. All outside weapons are subject to review and approval by the marshals.

La Mirada Regional Park
La Mirada, CA, 90638

4 Yes
0 Maybe

Oct 2 12:30 PM

No rating yet

Realms Of Conflict will be holding their game this weekend.

We'd like to leave no later than 1pm on Friday, but we need to know if people can do that so let us know.

We get back Sunday evening.

Chip in for gas if you can.

We make stops for short rests and snacks.

It's free to NPC (normally $10) and only $40 to PC (normally $65) if you ride up with us.

If you need a ride, please post on this board or contact us! :D

There are showers and toilets. There are cabins and perma-tents which are first come, first serve. We will bring a couple of large tents for extra space for folks.

Contact us with questions as to what to bring. It will be hot so be prepared! Lots of action!

Packing List:
(we have weapons and costumes to loan you if you need one)
A sleeping bag and a blanket.
A small pillow.
Extra socks.
Flashlight.
Good boots or shoes (that can get dirty and have some tread - even a bit of water-proofing is good)
AVOID OPEN-SHOES (i.e., sandals, flip flops)
Dark clothing (shirts and pants) and sweatshirts to wear under garb.
Sunscreen
Bug spray (mosquitoes and ticks abound!)
A towel and basic hygiene stuff; deoderant, tooth brush / toothpaste, soap, shampoo etc.

~

Only members of this Group can view the location for this Meetup

4 Yes
1 Maybe

Oct 1 7:00 PM

28 attended (est.) – No rating yet

~ Wear your LARP Alliance Tshirts if ya got em! Get one if ya don't! :D ~ We also like to see costumes whenever you feel the desire to wear yours to practice. Once a month we all dress up to the hilt and snazz-out the practice field too! ~
***

This is a beginner to intermediate level fighter practice. The term fighter practice was coined decades ago by one of the first LARPs, the IFGS. A class-based system, their "fighter" class inspired the term (combat practice is a more generalized term that is being used more nowadays).

At this practice, we teach the basics; how to use boffer, latex, or hybrid LARP weapons in combat and how combats play out in a Live Combat LARP. The safe and consistent use of these weapons is of primary importance to the practice. Additionally, skill levels begin to improve almost immediately when practices are attended on a regular basis.

Terminology that is used in games, from oog (out of game) calls to actual in-game mechanic calls are covered; we try to use different systems calls in a manner that is not confusing to the newcomer
We run many different form of combat games to help simulate situations. We give advice to to help improve game play on all levels - from how to survive from a player's perspective to being an effective opponent.

Some basics information regarding playing out roles in games are addressed; my perspective is that it comes naturally to most. In the near future, we will be compiling a composite system from the systems being used in the area; and create mini-characters to use in small story arcs and encounters. These can be used in the various combat games we run at this practice, and more heavily used in the more advanced practice we plan on running in the near future.

All are welcome, and as many questions that you can think of. We do have a short supply of weapons to loan out (we run weapon-building days to help everyone build their own basic sword), and have Iron Liege gear on hand to gawk at. :)


Rick McCoy
LARP Alliance

Redhill Community Park
Rancho Cucamonga, CA, 91730

4 Yes
3 Maybe