I am attempting to try out a new rule set at this practice, the rules will be simple, and explained at the practice. for a basis the rules will be class based, with the following classes:
Warrior: fighting and surviving
Berserker: crazy death machine
Death Mage: killing
Healer: survival and healing
Shaman: mental warfare/support (fear and such)
archer: killing at range
please review classes and think about what you might want to play, there will be some marshalling as to what classes in what quantities, but i am aiming to test the classes out.
Abilities:
->Spear/staff
--> Check: approx 5 foot knockback
--> trip: if a leg is struck, immediate knockdown
--> Stay: when pointed at a target, target cannot advance
->Sword
-->disarm: when weapon held in one hand is struck the target must drop it
->hammer/mace
--> smite: 5 second knockdown and stun if shield/torso is struck.
-> Axe
--> hook: if a weapon is stuck with hook it is "pinned" untill released.
-> Healer Abilities:
--> must use staff or small weapon. No shields.
--> can use 10 Heals per spawn
--> gets 3 revives per spawn
Scenerio:
To be determined. could be everything from "survive the zombies" to "kill the mage" or whatever else we come up with.
Talk about this Meetup
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